This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Thursday, April 24, 2008

[oopic] Re: general trouble shoot question

Thanks for the tip!
Darrell

--- In oopic@yahoogroups.com, "rtstofer" <rstofer@...> wrote:
>
> --- In oopic@yahoogroups.com, "Darrell" <videogrfx@> wrote:
> >
> > Richard,
> > Thank you very much for responding. If you mean the newer compiler,
> > yes, I did. What should I put be using for the delay times? Could this
> > be why the sensors are being ignored?
> > Darrell
> >
>
> The delays are, under V6, 1/10 as long as before. We used to use
> OOPic.Delay = 500 at startup to get a 5 second delay. Now the delay
> is just 500 mS or 1/2 second.
>
> Richard
>

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