This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Thursday, September 13, 2007

[oopic] Re: Dead OOPic-R?

In case anyone else out there experiences the same thing, I was able to
revive it by placing the eerom in the second slot of an oopic-s and
erasing the eeprom via the compiler gui and then placing it back in the
oopic-R.

Thanks for the feedback. I'll start putting the oopic.delay in my
stuff from now on as well.


--- In oopic@yahoogroups.com, "rtstofer" <rstofer@...> wrote:
>
> If you don't have that OOPic.Delay = 500 as the first executable
> statement, an errant program can start up and prevent the OOPic from
> communicating. And, when you download it again, well, it does exactly
> the same thing it did the last time.
>
> You should always have some kind of blinking LED example that is KNOWN
> to work that you can download whenever you question the viability of
> the OOPic.
>
> Richard
>



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