This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Thursday, January 24, 2008

[oopic] Re: firmware B 2.2+ Pin, Port, State and Direction properties for IOline object

--- In oopic@yahoogroups.com, "jasuk1970" <mail@...> wrote:
>
> I've just had a qick look at the manual:
>
> http://www.oopic.com/odio1.htm
>
> And it says this:
>
> "The difference between this object and the oIOLine Object is that
> oIOLine will use 1 byte of variable memory while the oDIO1 uses 1
> byte of object memory. This can be an important difference when
> creating large programs."
>
> Jason
>

It's also a matter of V5 versus V6 of the compiler. All you see today
is V6 documentation. The V5 documentation is hidden and I have
forgotten where.

But, whether .Direction or .IOLine exists has nothing to do with
firmware; it has to do with compiler version.

There are certainly objects that exist in one version of firmware and
not earlier ones but oDIO isn't one of them.

It's getting to where you have to specify the version when you ask the
question. Otherwise the answer will be meaningless.

Saving object memory by using variable memory is quite useful.

Richard



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