learning experience rather than any practical reasons.
I'm also going to start on an non robotic thing with a different
board, (Hence all my previous questions) A Wireless talking alarm
system. (Again more on the get it working and learning in the
process, rather than a more practical reason)
Jas
--- In oopic@yahoogroups.com, "red71956" <kdwyer@...> wrote:
>
> Just a thought...
> "Explore" could be as simple as wandering aimlessly about without
> bumping into things, or making a map to follow at a future point.
> Things change. Objects move, or appear and disappear (for a robot.)
> This might make a map obsolete really fast.
> Since it (would) already know how to map once, why not simply run
the
> mapping algorithm any time the bot moves? Using an 'old' map and
then
> adapting on-the-fly to any changes... sounds like twice the
trouble.
> Some localization device (Pololu beacons for instance) installed on
> some immovable object, then you're just a vector (or two) away from
> exact positioning, with 'standard' object-avoidance code.
>
> While detailed 'memory of a location' sounds desireable, I wonder
> about the utility of it. The same results might be obtained in an
> easier manner.
> I'm posting a file about Map Creation. (Not mine, but very
> informative.)
> Good luck to you in this ambitious adventure!
>
> --- In oopic@yahoogroups.com, "jasuk1970" <mail@> wrote:
> >
> > In my case I'm pretty new to all this too. So my plans may change
> > radically :).
> >
> > My main idea is to put robot at point A (A known point) Then make
> it
> > explore the area.
> >
> > My ideas currently behind exploration is to create a routine that
> > will turn a servo a known amount. Then use this amount as a unit
of
> > the map. (For example one wheel rotation). The robot will on move
> > forward and rotate on the spot (By 90 Degrees). It will find
> > obsticals using IR sensors and black of parts of the map as un-
> > passable.
> >
> > Once the map has been finished. I will put the robot at point A,
> > select point B on the map by grid coordinate and then the PC will
> > work out the quickest way to the target (Using 45 degree
rotations)
> >
> > If a non plotted obstacle gets detected, the robot will wait a
> > certain number of seconds (E.g. for the cat to get out the
way :) )
> >
> > Before relaying this as a new blockage to the PC and asking for a
> new
> > route.
> >
> > The whole system hinges on the ability to accuratly measure
> movement.
> >
> > Jas
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