This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Monday, November 12, 2007

[oopic] Re: OOPic-R limits?

--- In oopic@yahoogroups.com, Andrew Porrett <slicerwizard@...> wrote:
>
> The 72 bytes are used for _variables_ - don't you have any byte or
> word variables in your program? Or are you using obyte and oword
> objects everywhere?

Yes, I was using object variables all the time. Now I see it is
unnecessary since I just need to store data and don't need object
functionality of oByte and oWord.


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