This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Tuesday, August 5, 2008

Re: [oopic] Re: Everyone please read. - Future of the ooPIC.

On Aug 5, 2008, at 10:00 PM, Andrew Porrett wrote:

> At 12:46 AM 8/6/2008, Brian Lloyd wrote:
>> I am sure that someone is going to take me to task on this
>
> Not me!
>
>
>> but, I
>> don't like having USB right on the board. Inevitably it is not
>> compatible with any USB driver I have already installed so I have to
>> install yet another driver (well, for windows).
>
> Unless the driver is buggy, what's the issue?

Isn't "not buggy" when taken in context with "Windows" an oxymoron?

Often the problem is that the driver isn't already present and I don't
have the driver anywhere convenient.

>> I would much rather
>> have RS-232 so I can use the same USB-to-serial adaptor I use for
>> everything else.
>
> I'm OK with RS232 as well, but from what I've seen, most consumers
> want a USB interface for their devices (GPS, music player, scanner
> radio, whatever); I suspect it's the same in the micro market.

I guess that, since almost every USB device is just emulating a UART,
why bother? OK, the connector is smaller.

And I understand that most consumers want a USB interfaces. I just
wanted to point out that it doesn't really gain you anything and I am
not most consumers. :-)

--

Brian Lloyd Granite Bay Montessori
brian AT gbmontessori DOT com 9330 Sierra College Blvd.
+1.916.367.2131 (voice) Roseville, CA 95661, USA
http://www.gbmontessori.com

I fly because it releases my mind from the tyranny of petty things . . .
— Antoine de Saint-Exupéry

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