This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Wednesday, March 19, 2008

Re: [oopic] oSerialL and oLCDSE

Brian,

Here is a simple one that can handle bit, nibble and byte variables -
it outputs to a parallel LCD function that I wrote, but it will work
just as well to a serial port. Note, you should be able to extend it to
work with a WORD variable by extending the highest "10's" position to be
10000 instead of 100.
It isn't particularly sophisticated, it can't handle negative numbers
for instance, but it is a decent starting point.

DLC

void printData(byte wt)
{
//Print out a byte, nibble or bit value to LCD
//This simply outputs one character at a time by finding the
//digit in the 100 place (255 is highest number) and
//works down to the 1's place. No leading zeros are output.

byte wTemp;
byte bTemp;
byte mTemp;

bTemp = 0;
mTemp = 0;

wTemp = 100;
While(wTemp > 0)
{
mTemp = wt/wTemp;
If((mTemp > 0) | (bTemp == 1) | (wTemp == 1))
{
wt = wt - mTemp * wTemp;
bTemp = 1; //Now print trailing zeros
LCD.Value = mTemp + 48; //convert to ASCII character
} //end If
If(wTemp == 1)
{
wTemp = 0;
}
Else
{
wTemp = wTemp /10;
} //end If
} //end While
} //end Sub

Brian Lloyd wrote:
> On Mar 17, 2008, at 1:27 PM, ooPIC Tech Support wrote:
>
>
>> I'm not at home at the moment, but I have some routines that handle
>> bit, byte and word variables out to the serial port. Nothing quite so
>> elaborate as you discuss though. I can post them if you wish.
>>
>
> I am not building a report generator. ;-) Anything would be great.
> Thanks.
>
> OTOH str$() should work just fine. I missed it because I was searching
> in the language and object references, not the programmer's guide. My
> apologies to everyone for asking a question I could have found the
> answer to myself.
>
> --
>
> Brian Lloyd Granite Bay Montessori
> brian AT gbmontessori DOT com 9330 Sierra College Blvd.
> +1.916.367.2131 (voice) Roseville, CA 95661, USA
>

http://www.gbmontessori.com
>
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>
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--
------------------------------------------------------
Dennis Clark ooPIC Tech Support
www.oopic.com
------------------------------------------------------


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