This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Wednesday, October 10, 2007

Re: [oopic] VCs, Userclass etc.

VC's aren't your limitation - The number of objects that you use is.
Track your object RAM usage, that will determine when you can't get any
more into the ooPIC. One way to deal with it is to not use any more
oByte or oWord objects than you have to, use data variables for as much
as you can. You have 86 bytes of object memory, use it wisely and be
efficient and you can get an entire robot in. I have built line
followers and mini sumos with ooPIC boards with no problems.

DLC

red71956 wrote:
> How many VCs (virtual circuits) can I be expected to reasonably run?
> Would using Userclass objects make any difference as opposed to VCs?
> I am assuming a program that uses about 60 bytes or so, leaving wiggle
> room. One VC for general motor control, one for obstruction detection,
> one for communication... how much is too much?
> Another way of asking: when would I know it is my fault (coding) and
> not a limitation?
>
> On a different but related note, anybody work up any good error-
> trapping routines?
>
>
>
>
> Yahoo! Groups Links
>
>
>

--
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Dennis Clark ooPIC Tech Support
www.oopic.com
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