This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Sunday, July 29, 2007

[oopic] Re: Angle of attack VII - any help appreciated

--- In oopic@yahoogroups.com, "Nick Mulder" <nick.mulder@...> wrote:
>
> Hi,
>
> turns out i was mistaken with the locally available chip I linked and
> it didn't have synchronous LOAD after all, but another dig around the
> shops here in New Zealand I found this:
>
> 74LS169 ...
> http://pdfdata.datasheetsite.com/web/59361/74LS168.pdf
>

Looks right! CEP' and CET' need to be '0', decode Q3 NAND Q2 and
connect to PE', U/D' needs to be '1'.

Use the PE' signal (output of NAND) to clock a 74LS74 with the D input
connected to its' own Q' output. This will toggle the flop every time
the PE' signal goes high which is when the count is set to either 0 or 1.

Apply '0' to P1, P2, P3 and apply the Q output of the flop to P0.

It should work!

Don't worry about having a bunch of 'not currently required' chips.
They will come in handy some day.

Richard



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