This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Friday, July 11, 2008

[oopic] Debugging

Hello All
Can anyone please tell me how debugging is done. I've looked in the on-
line manual but it looks like old information (the diagrams are of the
version 5 compiler I think). I'm trying to following the examples in
Dennis' book. As the objects in the newer compiler are arranged
differently I'm experimenting but to no avail. When I attempt to change
the value of the node object I just get an error "Error opening Comm0 -
Invalid port number" What am I doing wrong?

I'm using an OOPic C III+, version 6.11 compiler and using a parallel
cable to download.

TIA
Mike M.


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