This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Tuesday, June 17, 2008

Re: [oopic] Re: Serial To LCD messing up

At 11:20 AM 6/17/2008, ef721 wrote:
>I'm using the oSerialH object
>http://www.oopic.com/oserialh.htm
>
>It doesn't say anything about a four byte buffer but it would make
>sense that a buffer like that is storing the values and repeating them
>on output. Any idea how to clear this buffer ( if it exists)?

Many of the old timers on this list have stayed away from the newer
features of the V6 compiler. I suspect that this oSerialH object is
one of them. Instead, we have usually used the oSerialPort object,
which does have a four byte buffer and is known to work
properly. Your code should work fine if you just change the one line
where you declare your serial port.


...Andy

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