This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Sunday, June 1, 2008

[oopic] Re: iogroup nibble and odio1

--- In oopic@yahoogroups.com, "bimityedye" <bimityedye@...> wrote:
>
> Hi Guys (if your still out there)
>
> I've got a question about using an oDio4 object. I'm using an 'R' board
> ver 2.2+ and Ver 5 compiler for this. I've dimmed an oDio4 to use IO
> group =1 nibble 0 (io's 8-11) and I want to use io12 for a oDio1
> control, but I can't get the oDio1 to change it's state. If I use the
> lower nibble of IOGroup 1 does that lock me out from using the 'unused'
> pins of that group for anything else? Anybody?
>
> Dave W
>

Why don't you strip your code to the absolute minimum required to
demonstrate the problem and post it with your query? There shouldn't
be more than a dozen lines of code.

It is easy to cut and paste the code to the IDE and test it. Writing
a new program to demonstrate somebody else's problem is a waste of
time. It won't be the same program.

Richard

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