will automatically pick the first empty location in EEPROM to put it.
This is a good way to find out where that first location actually is,
and since you can do this _in_ the program and record that address, it
will guarantee that you will never overwrite your program.
Just put something into EEPROM using the .data method (this is a static
method rather like a BASIC data statement. Then read the .location
property and that will be the first available data byte.
DLC
mora_sutha wrote:
>Hello,
> I want to store some data in the EEPROM & access it in my
>program. But I don't know how much memory I can use Or from which
>address I can use for this. That means, Since the program also stored
>here, I know that I should be careful about handling it.
> So can you tell how i can find the memory needed by the program?
>
>
>
>
>Yahoo! Groups Links
>
>
>
>
>
--
------------------------------------------------------
Dennis Clark ooPIC Tech Support
www.oopic.com
------------------------------------------------------
Yahoo! Groups Links
<*> To visit your group on the web, go to:
http://groups.yahoo.com/group/oopic/
<*> Your email settings:
Individual Email | Traditional
<*> To change settings online go to:
http://groups.yahoo.com/group/oopic/join
(Yahoo! ID required)
<*> To change settings via email:
mailto:oopic-digest@yahoogroups.com
mailto:oopic-fullfeatured@yahoogroups.com
<*> To unsubscribe from this group, send an email to:
oopic-unsubscribe@yahoogroups.com
<*> Your use of Yahoo! Groups is subject to:
No comments:
Post a Comment