This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Sunday, March 9, 2008

Re: [oopic] more debugging

On Mar 9, 2008, at 9:36 AM, Andrew Porrett wrote:

> Variables (byte and word) are unsigned; data objects can be
> signed. That can certainly lead to operational differences under the
> right circumstances.

I am aware of the differences between signed and unsigned types. (I
must admit to being surprised to see that type char is signed. That
makes no sense to me.) I was wondering if they behaved differently,
i.e. can I substitute an oByte for a Byte in my program code without
any ramifications? I am using it in a switch (case) statement which
defines the states in my state machine. I am trying to follow the
state transitions by watching the data object in real time.

--

Brian Lloyd Granite Bay Montessori
brian AT gbmontessori DOT com 9330 Sierra College Blvd.
+1.916.367.2131 (voice) Roseville, CA 95661, USA

http://www.gbmontessori.com

I fly because it releases my mind from the tyranny of petty things . . .
— Antoine de Saint-Exupéry

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