This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Saturday, April 5, 2008

[oopic] oSerialL - Really confused

I am trying to use the oSerialL to communicate with a another device,
but don't understand the results that I am getting. In doing dome
debugging, it seems that the value of the oSerialL object is all over
the place, even if it is not attached to anything. If I do something
like:

oSerialL MP3 = New oSerialL;


// Init Values

MP3.IOLineS = 31;
MP3.Baud = cv9600;

...

when I run this and open a dialog box, the value of the oSerialL
object constantly changes, even if nothing is attached to line 31.
What am I missing? If no data is being transmitted or received,
shouldn't the value of the object remain 0?

thanks


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