This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Sunday, March 9, 2008

Re: [oopic] more debugging

Variables (byte and word) are unsigned; data objects can be
signed. That can certainly lead to operational differences under the
right circumstances.

At 12:24 PM 3/9/2008, Brian Lloyd wrote:
>Is there any reason that, insofar as program flow is concerned, data
>objects and variables, e.g. oByte and Byte, might behave differently
>in program structure, e.g. a switch statement? I have looked through
>the documentation but can't see any differentiation but some of my
>results suggest that this might be the case.



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