This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Wednesday, March 5, 2008

Re: [oopic] event code on C.1.1+

If the problem can be worked around by patching a byte or two in the
.oex file, a simple patching program (DOS or Win32 .exe) could be
written in a few minutes. I'd do it right now if the necessary
information was made available. It would let those with deadlines
get on with their work.

At 07:12 PM 3/5/2008, ooPIC Tech Support wrote:
>Brian,
>
> Not really - There is a memory slot after the event definition that
>the compiler is not filling in. You could do a real hack using oRAM to
>punch values into that slot, but it is not simple and it would suck up a
>lot of object RAM to do it. If you are interested I can find the
>details of the hack, it hasn't been tested yet though.
>
>DLC



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