This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Wednesday, March 5, 2008

Re: [oopic] event code on C.1.1+

On Mar 5, 2008, at 4:12 PM, ooPIC Tech Support wrote:

> Brian,
>
> Not really - There is a memory slot after the event definition that
> the compiler is not filling in. You could do a real hack using oRAM
> to
> punch values into that slot, but it is not simple and it would suck
> up a
> lot of object RAM to do it. If you are interested I can find the
> details of the hack, it hasn't been tested yet though.

No, I will find a B.2.2+ chip to use. I stupidly upgraded mine but I
know where I can lay hands on one. I can even do what needs to be done
in a commutator loop. Using events was just more elegant.

Brian Lloyd
Granite Bay Montessori School 9330 Sierra College Bl
brian AT gbmontessori DOT com Roseville, CA 95661
+1.916.367.2131 (voice) +1.791.912.8170 (fax)

PGP key ID: 12095C52A32A1B6C
PGP key fingerprint: 3B1D BA11 4913 3254 B6E0 CC09 1209 5C52 A32A 1B6C


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