This Forum is Dedicated For all The Object Oriented PIC Lovers .......... The concept behind OOPic is straight forward. Use preprogrammed multitasking Objects from a library of highly optimized Objects to do all the work of interacting with the hardware. Then write small scripts in Basic, C, or Java syntax styles to control the Objects. During operation, the Objects run continuously and simultaneously in the background while the scripts run in the foreground telling the objects what to do.

Sunday, March 9, 2008

Re: [oopic] call by reference

Pointers do not exist in the ooPIC "world view". The simplest way (and
perhaps the only way) is to use a global variable. It is not as pretty
as using a reference in the argument list, but philosophically they are
both side-effects, so...

DLC

Brian Lloyd wrote:
> I have a function that I need to return two values, one in the
> function name itself and one as a parameter. How do I pass a pointer/
> address and how do I dereference a pointer inside my function? I can't
> find this anywhere in the manual or in Dan's book.
>
> Yes, I could use a global variable but I would prefer not to.
>
> --
>
> Brian Lloyd Granite Bay Montessori
> brian AT gbmontessori DOT com 9330 Sierra College Blvd.
> +1.916.367.2131 (voice) Roseville, CA 95661, USA
>

http://www.gbmontessori.com
>
> I fly because it releases my mind from the tyranny of petty things . . .
> — Antoine de Saint-Exupéry
>
> PGP key ID: 12095C52A32A1B6C
> PGP key fingerprint: 3B1D BA11 4913 3254 B6E0 CC09 1209 5C52 A32A 1B6C
>
>
>
>
>
>
>
>
> Yahoo! Groups Links
>
>
>
>

--
------------------------------------------------------
Dennis Clark ooPIC Tech Support
www.oopic.com
------------------------------------------------------


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