Saturday, March 22, 2008

[oopic] Re: A2D10 Sonar Problem

I think I may have figured it out (though I haven't tested this).
Could the sonar sensor pulses be bouncing off the walls and being
received by different sensors which drives up the value? If so, can
anyone suggest a type of distance sensor that would allow me to have
two facing opposite directions without any bouncing pulses?


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