Monday, October 22, 2007

Re: [oopic] Quadrature Encoder

Then I'll live with it.

ooPIC Tech Support wrote:
>
> It is unchangeable, its part of the object.
>
> DLC
>
> Shaggy wrote:
>> I had skipped right over the oQencode object. That alone makes things
>> somewhat easier, but it appears that I will exceed the max frequency at
>> full
>> speed.
>>
>> However, the oQencode object appears to use the oCounterL object for
>> counting, which counts a lower frequency signal. Is this true, and is it
>> unchangeable?
>>
>>
>>
>>
>>>Here is some sample odometry code for an optical encoder and a 'bot
>>>with servo motors:
>>>http://www.nubotics.com/support/ww01/code/oopic/ww01_oopic2p_square.osc.php
>>>
>>>My suspicion is that the servos drive right to the limit of the OOPic
>>>capability.
>>>
>>>High speed counting using oCounter2H is limited to a single IOLine : #
>>>16. Not very useful in this application...
>>>
>>>Richard
>>>
>>>
>>>
>>>
>>>
>>>
>>
>>
>
> --
> ------------------------------------------------------
> Dennis Clark ooPIC Tech Support
> www.oopic.com
> ------------------------------------------------------
>
>

--
View this message in context: http://www.nabble.com/Quadrature-Encoder-tf4663541.html#a13342367
Sent from the OOPic mailing list archive at Nabble.com.


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